How we Operate
Last updated on 2023-06-22 | Edit this page
Estimated time 30 minutes
Overview
Questions
- What does The Carpentries lesson development ecosystem look like?
- What are the important milestones in the development of a new lesson?
- How can The Carpentries lesson development community help me complete my lesson?
Objectives
After completing this episode, participants should be able to…
- Describe the life cycle of a lesson.
- Summarise the path a new lesson can take through The Carpentries Incubator and Lab.
- Connect with other members of the community.
Until now, this training has focused on the internals of a lesson development project. Now it is time to consider the context in which this lesson development can take place.
The Carpentries Lesson Development Ecosystem
The Carpentries Incubator is a space for The Carpentries community to collaborate on lessons. It provides a single location where our community can come to find lessons that are being developed by the community, and to create new lessons using The Carpentries Workbench. Community members retain ownership of their lessons hosted in the Incubator, while benefiting from the increased findability it gives to the lesson.
The Carpentries supports the lesson developer community working in the Incubator with training (like this one), communications designed to raise awareness of lesson projects within the community, and platforms for the community to discuss and collaborate on lesson development.
The Carpentries also provides a space for community-developed lessons to reside after the initial phases of development have been completed. The Carpentries Lab provides a platform for open peer-review of lessons, and hosts the collection of lessons that have passed through this review process. These peer-reviewed lessons can be considered ready to teach by any Instructor with sufficient knowledge of the topic. In the future, this lesson review process may also be used to determine when a lesson in the Incubator is ready to be incorporated into one of The Carpentries Lesson Programs, the collection of lessons and curricula that can be taught in an official workshop for Software, Library, or Data Carpentry.
The Lesson Life Cycle
To make it easier for other community members to assess the current state of a lesson in the Incubator, The Carpentries encourages lesson developers to indicate the status of their lesson by labelling its progress through a lesson life cycle:
Each life cycle stage indicates the level of maturity of a lesson:
- pre-alpha: a first draft of the lesson is still being constructed.
- alpha: the lesson has been/is being taught by the original authors, but has not been fully tested.
- beta: the lesson is ready to be taught by instructors who have not been significantly involved in its developed to this point.
- stable: the lesson has been extensively tested by the authors and others. It can be considered broadly complete and unlikely to undergo any drastic changes without warning.
The life cycle stage of a lesson is displayed as a banner on the lesson site, as a label on the lesson GitHub repository, and alongside the lesson whenever it is shown on The Carpentries websites and lesson listings.
The life cycle stage for a lesson is configured in the
config.yaml
file we encountered when we were first
introduced to The Carpentries
Workbench, as a value for the life_cycle
field. For new
lesson repositories, this value is already set to ‘pre-alpha’, so you
should not have to change it yet.
The carpentry
Field
The config.yaml
file also contains a
carpentry
field, which can be used to adjust the styling
applied to a lesson website e.g. to make it look like a lesson from the
Software, Library, or Data Carpentry Lesson Programs.
For community-developed lessons, where no official relationship
exists with one of these Lesson Programs, you should keep using the
incubator
setting, before potentially switching over to
another styling when the lesson moves e.g. into The Carpentries Lab.
Pilot Workshops
In line with the importance we placed on evaluation of lesson content earlier in this training, the life cycle described above places considerable emphasis on the testing of lessons in pilot workshops.
For these pilot workshops to provide an effective evaluation of the lesson, it is essential to seize the opportunity they provide to collect feedback and data. For example, a pilot workshop offers a chance to answer questions like:
- How much time does it take to teach each section of the lesson?
- How much time is required for each exercise?
- What technical issues were encountered during the lesson?
- What questions did learners ask during the workshop?
- Which parts of the lesson were confusing for learners?
- Which exercises could be improved to provide more information to the instructors?
The pilot workshop notes template provides a starting point, but it takes a lot of time and effort to keep track of all this information during a pilot workshop. It can be helpful to assign this task to a member of the lesson development team, who can dedicate themselves to observing the pilot and taking notes. As soon as the pilot has finished, it is a good idea to take some time to share the notes with the other lesson authors, to reflect on and discuss the experience of teaching the lesson, and to synthesise the lesson notes and any action items that come from this debrief into specific action items to improve the lesson. These should be added as new issues on the lesson repository, to help you keep track of the work that needs doing for the next iteration.
For beta pilot workshops, where the lesson is taught by instructors who have not yet made a major contribution to its development, it is vital that instructors have the opportunity before the workshop to learn about the lesson from the authors, and to debrief with the authors afterwards so that they can share their experience and observations about how the lesson could be further improved.
Hosting and Teaching Pilot Workshops
The Carpentries community handbook includes guidance for community members who want to teach and/or host pilot workshops.
Connecting with the Lesson Developer Community
With over 100 lessons under development in The Carpentries Incubator, the lesson developer community is thriving. Connecting with this community can be a great way to find collaborators to contribute to or test your lesson, to stay up to date with the latest support provided to the community, and to learn from the experience of others.
Here are a community activities and channels that you might be interested in joining:
- The
lesson-dev
channel on The Carpentries Slack workspace. This is a platform for the community to ask questions and make announcements about lesson development. You could also browse the other channels on the workspace for any that are relevant to the topic of your lesson.- You may also find it helpful to create a new channel on Slack for discussion of your lesson. Chat channels like this can be valuable ways for a remote team to communicate and collaborate.
-
The
incubator-developers
list on TopicBox. The Carpentries Curriculum Team uses this mailing list to make relevant announcements to the community of lesson developers working in Incubator. - The Carpentries Curriculum Team hosts monthly Lesson Development Coworking Sessions, which are a good opportunity to engage with other lesson developers and make regular progress on your project. The sessions are listed on The Carpentries community calendar.
Keypoints
- New lessons are developed in The Carpentries Incubator and reviewed in The Carpentries Lab.
- Teaching a lesson for the first time is an essential intermediate step in the lesson development process.
- The Carpentries lesson developer community shares their experience on multiple communication channels.